Expand description
Bincode is a crate for encoding and decoding using a tiny binary serialization strategy. Using it, you can easily go from having an object in memory, quickly serialize it to bytes, and then deserialize it back just as fast!
Using Basic Functions
fn main() {
// The object that we will serialize.
let target: Option<String> = Some("hello world".to_string());
let encoded: Vec<u8> = bincode::serialize(&target).unwrap();
let decoded: Option<String> = bincode::deserialize(&encoded[..]).unwrap();
assert_eq!(target, decoded);
}128bit numbers
Support for i128 and u128 is automatically enabled on Rust toolchains
greater than or equal to 1.26.0 and disabled for targets which do not support it
Re-exports
pub use config::DefaultOptions;pub use config::Options;pub use de::read::BincodeRead;pub use de::Deserializer;Modules
bincode uses a Builder-pattern to configure the Serializers and Deserializers in this
crate. This means that if you need to customize the behavior of bincode, you should create an
instance of the DefaultOptions struct:
Deserialize bincode data to a Rust data structure.
Structs
A configuration builder whose options Bincode will use while serializing and deserializing.
An Serializer that encodes values directly into a Writer.
Enums
The kind of error that can be produced during a serialization or deserialization.
Functions
Get a default configuration object.
Deserializes a slice of bytes into an instance of T using the default configuration.
Deserializes an object directly from a Reader using the default configuration.
Deserializes an object from a custom BincodeReader using the default configuration.
It is highly recommended to use deserialize_from unless you need to implement
BincodeRead for performance reasons.
Get a default configuration object.
Serializes a serializable object into a Vec of bytes using the default configuration.
Serializes an object directly into a Writer using the default configuration.
Returns the size that an object would be if serialized using Bincode with the default configuration.