Welcome to Writing Session-Typed Ferrite Programs in Rust! This is an introductory guide on how to use Ferrite, an EDSL (embedded domain specific language), for writing session-typed programs in Rust.
In this book you will learn about writing Ferrite programs with linear session types, which channel variables must be used exactly once. This is in contrast with normal Rust programs with affine types, which variables can be used at most once.
You will learn how session types can be used to define communication protocols between different parts of a Rust program. You will see how Ferrite can help elminate the boilerplates of managing communication using plain Rust channels, and enforce protocol compliance through linearity.
Finally you will also learn about shared session types, which you can use to define services that can be safely shared among multiple linear clients. You will learn how shared session types can be used to implement common communication patterns such as client-server communication.
Ferrite is currently still in development, with parts of the code subject to change. This book is also a work in progress, with most of the content yet to be written. Keep an eye on the ferrite and ferrite-book repositories for any update.