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use crate::runtime::handle::Handle;
use crate::runtime::{blocking, driver, Callback, Runtime, Spawner};
use std::fmt;
use std::io;
use std::time::Duration;
/// Builds Tokio Runtime with custom configuration values.
///
/// Methods can be chained in order to set the configuration values. The
/// Runtime is constructed by calling [`build`].
///
/// New instances of `Builder` are obtained via [`Builder::new_multi_thread`]
/// or [`Builder::new_current_thread`].
///
/// See function level documentation for details on the various configuration
/// settings.
///
/// [`build`]: method@Self::build
/// [`Builder::new_multi_thread`]: method@Self::new_multi_thread
/// [`Builder::new_current_thread`]: method@Self::new_current_thread
///
/// # Examples
///
/// ```
/// use tokio::runtime::Builder;
///
/// fn main() {
/// // build runtime
/// let runtime = Builder::new_multi_thread()
/// .worker_threads(4)
/// .thread_name("my-custom-name")
/// .thread_stack_size(3 * 1024 * 1024)
/// .build()
/// .unwrap();
///
/// // use runtime ...
/// }
/// ```
pub struct Builder {
/// Runtime type
kind: Kind,
/// Whether or not to enable the I/O driver
enable_io: bool,
/// Whether or not to enable the time driver
enable_time: bool,
/// Whether or not the clock should start paused.
start_paused: bool,
/// The number of worker threads, used by Runtime.
///
/// Only used when not using the current-thread executor.
worker_threads: Option<usize>,
/// Cap on thread usage.
max_blocking_threads: usize,
/// Name fn used for threads spawned by the runtime.
pub(super) thread_name: ThreadNameFn,
/// Stack size used for threads spawned by the runtime.
pub(super) thread_stack_size: Option<usize>,
/// Callback to run after each thread starts.
pub(super) after_start: Option<Callback>,
/// To run before each worker thread stops
pub(super) before_stop: Option<Callback>,
/// To run before each worker thread is parked.
pub(super) before_park: Option<Callback>,
/// To run after each thread is unparked.
pub(super) after_unpark: Option<Callback>,
/// Customizable keep alive timeout for BlockingPool
pub(super) keep_alive: Option<Duration>,
/// How many ticks before pulling a task from the global/remote queue?
pub(super) global_queue_interval: u32,
/// How many ticks before yielding to the driver for timer and I/O events?
pub(super) event_interval: u32,
}
pub(crate) type ThreadNameFn = std::sync::Arc<dyn Fn() -> String + Send + Sync + 'static>;
pub(crate) enum Kind {
CurrentThread,
#[cfg(feature = "rt-multi-thread")]
MultiThread,
}
impl Builder {
/// Returns a new builder with the current thread scheduler selected.
///
/// Configuration methods can be chained on the return value.
///
/// To spawn non-`Send` tasks on the resulting runtime, combine it with a
/// [`LocalSet`].
///
/// [`LocalSet`]: crate::task::LocalSet
pub fn new_current_thread() -> Builder {
#[cfg(loom)]
const EVENT_INTERVAL: u32 = 4;
// The number `61` is fairly arbitrary. I believe this value was copied from golang.
#[cfg(not(loom))]
const EVENT_INTERVAL: u32 = 61;
Builder::new(Kind::CurrentThread, 31, EVENT_INTERVAL)
}
/// Returns a new builder with the multi thread scheduler selected.
///
/// Configuration methods can be chained on the return value.
#[cfg(feature = "rt-multi-thread")]
#[cfg_attr(docsrs, doc(cfg(feature = "rt-multi-thread")))]
pub fn new_multi_thread() -> Builder {
// The number `61` is fairly arbitrary. I believe this value was copied from golang.
Builder::new(Kind::MultiThread, 61, 61)
}
/// Returns a new runtime builder initialized with default configuration
/// values.
///
/// Configuration methods can be chained on the return value.
pub(crate) fn new(kind: Kind, global_queue_interval: u32, event_interval: u32) -> Builder {
Builder {
kind,
// I/O defaults to "off"
enable_io: false,
// Time defaults to "off"
enable_time: false,
// The clock starts not-paused
start_paused: false,
// Default to lazy auto-detection (one thread per CPU core)
worker_threads: None,
max_blocking_threads: 512,
// Default thread name
thread_name: std::sync::Arc::new(|| "tokio-runtime-worker".into()),
// Do not set a stack size by default
thread_stack_size: None,
// No worker thread callbacks
after_start: None,
before_stop: None,
before_park: None,
after_unpark: None,
keep_alive: None,
// Defaults for these values depend on the scheduler kind, so we get them
// as parameters.
global_queue_interval,
event_interval,
}
}
/// Enables both I/O and time drivers.
///
/// Doing this is a shorthand for calling `enable_io` and `enable_time`
/// individually. If additional components are added to Tokio in the future,
/// `enable_all` will include these future components.
///
/// # Examples
///
/// ```
/// use tokio::runtime;
///
/// let rt = runtime::Builder::new_multi_thread()
/// .enable_all()
/// .build()
/// .unwrap();
/// ```
pub fn enable_all(&mut self) -> &mut Self {
#[cfg(any(feature = "net", feature = "process", all(unix, feature = "signal")))]
self.enable_io();
#[cfg(feature = "time")]
self.enable_time();
self
}
/// Sets the number of worker threads the `Runtime` will use.
///
/// This can be any number above 0 though it is advised to keep this value
/// on the smaller side.
///
/// # Default
///
/// The default value is the number of cores available to the system.
///
/// # Panic
///
/// When using the `current_thread` runtime this method will panic, since
/// those variants do not allow setting worker thread counts.
///
///
/// # Examples
///
/// ## Multi threaded runtime with 4 threads
///
/// ```
/// use tokio::runtime;
///
/// // This will spawn a work-stealing runtime with 4 worker threads.
/// let rt = runtime::Builder::new_multi_thread()
/// .worker_threads(4)
/// .build()
/// .unwrap();
///
/// rt.spawn(async move {});
/// ```
///
/// ## Current thread runtime (will only run on the current thread via `Runtime::block_on`)
///
/// ```
/// use tokio::runtime;
///
/// // Create a runtime that _must_ be driven from a call
/// // to `Runtime::block_on`.
/// let rt = runtime::Builder::new_current_thread()
/// .build()
/// .unwrap();
///
/// // This will run the runtime and future on the current thread
/// rt.block_on(async move {});
/// ```
///
/// # Panic
///
/// This will panic if `val` is not larger than `0`.
pub fn worker_threads(&mut self, val: usize) -> &mut Self {
assert!(val > 0, "Worker threads cannot be set to 0");
self.worker_threads = Some(val);
self
}
/// Specifies the limit for additional threads spawned by the Runtime.
///
/// These threads are used for blocking operations like tasks spawned
/// through [`spawn_blocking`]. Unlike the [`worker_threads`], they are not
/// always active and will exit if left idle for too long. You can change
/// this timeout duration with [`thread_keep_alive`].
///
/// The default value is 512.
///
/// # Panic
///
/// This will panic if `val` is not larger than `0`.
///
/// # Upgrading from 0.x
///
/// In old versions `max_threads` limited both blocking and worker threads, but the
/// current `max_blocking_threads` does not include async worker threads in the count.
///
/// [`spawn_blocking`]: fn@crate::task::spawn_blocking
/// [`worker_threads`]: Self::worker_threads
/// [`thread_keep_alive`]: Self::thread_keep_alive
#[cfg_attr(docsrs, doc(alias = "max_threads"))]
pub fn max_blocking_threads(&mut self, val: usize) -> &mut Self {
assert!(val > 0, "Max blocking threads cannot be set to 0");
self.max_blocking_threads = val;
self
}
/// Sets name of threads spawned by the `Runtime`'s thread pool.
///
/// The default name is "tokio-runtime-worker".
///
/// # Examples
///
/// ```
/// # use tokio::runtime;
///
/// # pub fn main() {
/// let rt = runtime::Builder::new_multi_thread()
/// .thread_name("my-pool")
/// .build();
/// # }
/// ```
pub fn thread_name(&mut self, val: impl Into<String>) -> &mut Self {
let val = val.into();
self.thread_name = std::sync::Arc::new(move || val.clone());
self
}
/// Sets a function used to generate the name of threads spawned by the `Runtime`'s thread pool.
///
/// The default name fn is `|| "tokio-runtime-worker".into()`.
///
/// # Examples
///
/// ```
/// # use tokio::runtime;
/// # use std::sync::atomic::{AtomicUsize, Ordering};
/// # pub fn main() {
/// let rt = runtime::Builder::new_multi_thread()
/// .thread_name_fn(|| {
/// static ATOMIC_ID: AtomicUsize = AtomicUsize::new(0);
/// let id = ATOMIC_ID.fetch_add(1, Ordering::SeqCst);
/// format!("my-pool-{}", id)
/// })
/// .build();
/// # }
/// ```
pub fn thread_name_fn<F>(&mut self, f: F) -> &mut Self
where
F: Fn() -> String + Send + Sync + 'static,
{
self.thread_name = std::sync::Arc::new(f);
self
}
/// Sets the stack size (in bytes) for worker threads.
///
/// The actual stack size may be greater than this value if the platform
/// specifies minimal stack size.
///
/// The default stack size for spawned threads is 2 MiB, though this
/// particular stack size is subject to change in the future.
///
/// # Examples
///
/// ```
/// # use tokio::runtime;
///
/// # pub fn main() {
/// let rt = runtime::Builder::new_multi_thread()
/// .thread_stack_size(32 * 1024)
/// .build();
/// # }
/// ```
pub fn thread_stack_size(&mut self, val: usize) -> &mut Self {
self.thread_stack_size = Some(val);
self
}
/// Executes function `f` after each thread is started but before it starts
/// doing work.
///
/// This is intended for bookkeeping and monitoring use cases.
///
/// # Examples
///
/// ```
/// # use tokio::runtime;
/// # pub fn main() {
/// let runtime = runtime::Builder::new_multi_thread()
/// .on_thread_start(|| {
/// println!("thread started");
/// })
/// .build();
/// # }
/// ```
#[cfg(not(loom))]
pub fn on_thread_start<F>(&mut self, f: F) -> &mut Self
where
F: Fn() + Send + Sync + 'static,
{
self.after_start = Some(std::sync::Arc::new(f));
self
}
/// Executes function `f` before each thread stops.
///
/// This is intended for bookkeeping and monitoring use cases.
///
/// # Examples
///
/// ```
/// # use tokio::runtime;
/// # pub fn main() {
/// let runtime = runtime::Builder::new_multi_thread()
/// .on_thread_stop(|| {
/// println!("thread stopping");
/// })
/// .build();
/// # }
/// ```
#[cfg(not(loom))]
pub fn on_thread_stop<F>(&mut self, f: F) -> &mut Self
where
F: Fn() + Send + Sync + 'static,
{
self.before_stop = Some(std::sync::Arc::new(f));
self
}
/// Executes function `f` just before a thread is parked (goes idle).
/// `f` is called within the Tokio context, so functions like [`tokio::spawn`](crate::spawn)
/// can be called, and may result in this thread being unparked immediately.
///
/// This can be used to start work only when the executor is idle, or for bookkeeping
/// and monitoring purposes.
///
/// Note: There can only be one park callback for a runtime; calling this function
/// more than once replaces the last callback defined, rather than adding to it.
///
/// # Examples
///
/// ## Multithreaded executor
/// ```
/// # use std::sync::Arc;
/// # use std::sync::atomic::{AtomicBool, Ordering};
/// # use tokio::runtime;
/// # use tokio::sync::Barrier;
/// # pub fn main() {
/// let once = AtomicBool::new(true);
/// let barrier = Arc::new(Barrier::new(2));
///
/// let runtime = runtime::Builder::new_multi_thread()
/// .worker_threads(1)
/// .on_thread_park({
/// let barrier = barrier.clone();
/// move || {
/// let barrier = barrier.clone();
/// if once.swap(false, Ordering::Relaxed) {
/// tokio::spawn(async move { barrier.wait().await; });
/// }
/// }
/// })
/// .build()
/// .unwrap();
///
/// runtime.block_on(async {
/// barrier.wait().await;
/// })
/// # }
/// ```
/// ## Current thread executor
/// ```
/// # use std::sync::Arc;
/// # use std::sync::atomic::{AtomicBool, Ordering};
/// # use tokio::runtime;
/// # use tokio::sync::Barrier;
/// # pub fn main() {
/// let once = AtomicBool::new(true);
/// let barrier = Arc::new(Barrier::new(2));
///
/// let runtime = runtime::Builder::new_current_thread()
/// .on_thread_park({
/// let barrier = barrier.clone();
/// move || {
/// let barrier = barrier.clone();
/// if once.swap(false, Ordering::Relaxed) {
/// tokio::spawn(async move { barrier.wait().await; });
/// }
/// }
/// })
/// .build()
/// .unwrap();
///
/// runtime.block_on(async {
/// barrier.wait().await;
/// })
/// # }
/// ```
#[cfg(not(loom))]
pub fn on_thread_park<F>(&mut self, f: F) -> &mut Self
where
F: Fn() + Send + Sync + 'static,
{
self.before_park = Some(std::sync::Arc::new(f));
self
}
/// Executes function `f` just after a thread unparks (starts executing tasks).
///
/// This is intended for bookkeeping and monitoring use cases; note that work
/// in this callback will increase latencies when the application has allowed one or
/// more runtime threads to go idle.
///
/// Note: There can only be one unpark callback for a runtime; calling this function
/// more than once replaces the last callback defined, rather than adding to it.
///
/// # Examples
///
/// ```
/// # use tokio::runtime;
/// # pub fn main() {
/// let runtime = runtime::Builder::new_multi_thread()
/// .on_thread_unpark(|| {
/// println!("thread unparking");
/// })
/// .build();
///
/// runtime.unwrap().block_on(async {
/// tokio::task::yield_now().await;
/// println!("Hello from Tokio!");
/// })
/// # }
/// ```
#[cfg(not(loom))]
pub fn on_thread_unpark<F>(&mut self, f: F) -> &mut Self
where
F: Fn() + Send + Sync + 'static,
{
self.after_unpark = Some(std::sync::Arc::new(f));
self
}
/// Creates the configured `Runtime`.
///
/// The returned `Runtime` instance is ready to spawn tasks.
///
/// # Examples
///
/// ```
/// use tokio::runtime::Builder;
///
/// let rt = Builder::new_multi_thread().build().unwrap();
///
/// rt.block_on(async {
/// println!("Hello from the Tokio runtime");
/// });
/// ```
pub fn build(&mut self) -> io::Result<Runtime> {
match &self.kind {
Kind::CurrentThread => self.build_basic_runtime(),
#[cfg(feature = "rt-multi-thread")]
Kind::MultiThread => self.build_threaded_runtime(),
}
}
fn get_cfg(&self) -> driver::Cfg {
driver::Cfg {
enable_pause_time: match self.kind {
Kind::CurrentThread => true,
#[cfg(feature = "rt-multi-thread")]
Kind::MultiThread => false,
},
enable_io: self.enable_io,
enable_time: self.enable_time,
start_paused: self.start_paused,
}
}
/// Sets a custom timeout for a thread in the blocking pool.
///
/// By default, the timeout for a thread is set to 10 seconds. This can
/// be overridden using .thread_keep_alive().
///
/// # Example
///
/// ```
/// # use tokio::runtime;
/// # use std::time::Duration;
/// # pub fn main() {
/// let rt = runtime::Builder::new_multi_thread()
/// .thread_keep_alive(Duration::from_millis(100))
/// .build();
/// # }
/// ```
pub fn thread_keep_alive(&mut self, duration: Duration) -> &mut Self {
self.keep_alive = Some(duration);
self
}
/// Sets the number of scheduler ticks after which the scheduler will poll the global
/// task queue.
///
/// A scheduler "tick" roughly corresponds to one `poll` invocation on a task.
///
/// By default the global queue interval is:
///
/// * `31` for the current-thread scheduler.
/// * `61` for the multithreaded scheduler.
///
/// Schedulers have a local queue of already-claimed tasks, and a global queue of incoming
/// tasks. Setting the interval to a smaller value increases the fairness of the scheduler,
/// at the cost of more synchronization overhead. That can be beneficial for prioritizing
/// getting started on new work, especially if tasks frequently yield rather than complete
/// or await on further I/O. Conversely, a higher value prioritizes existing work, and
/// is a good choice when most tasks quickly complete polling.
///
/// # Examples
///
/// ```
/// # use tokio::runtime;
/// # pub fn main() {
/// let rt = runtime::Builder::new_multi_thread()
/// .global_queue_interval(31)
/// .build();
/// # }
/// ```
pub fn global_queue_interval(&mut self, val: u32) -> &mut Self {
self.global_queue_interval = val;
self
}
/// Sets the number of scheduler ticks after which the scheduler will poll for
/// external events (timers, I/O, and so on).
///
/// A scheduler "tick" roughly corresponds to one `poll` invocation on a task.
///
/// By default, the event interval is `61` for all scheduler types.
///
/// Setting the event interval determines the effective "priority" of delivering
/// these external events (which may wake up additional tasks), compared to
/// executing tasks that are currently ready to run. A smaller value is useful
/// when tasks frequently spend a long time in polling, or frequently yield,
/// which can result in overly long delays picking up I/O events. Conversely,
/// picking up new events requires extra synchronization and syscall overhead,
/// so if tasks generally complete their polling quickly, a higher event interval
/// will minimize that overhead while still keeping the scheduler responsive to
/// events.
///
/// # Examples
///
/// ```
/// # use tokio::runtime;
/// # pub fn main() {
/// let rt = runtime::Builder::new_multi_thread()
/// .event_interval(31)
/// .build();
/// # }
/// ```
pub fn event_interval(&mut self, val: u32) -> &mut Self {
self.event_interval = val;
self
}
fn build_basic_runtime(&mut self) -> io::Result<Runtime> {
use crate::runtime::{BasicScheduler, HandleInner, Kind};
let (driver, resources) = driver::Driver::new(self.get_cfg())?;
// Blocking pool
let blocking_pool = blocking::create_blocking_pool(self, self.max_blocking_threads);
let blocking_spawner = blocking_pool.spawner().clone();
let handle_inner = HandleInner {
io_handle: resources.io_handle,
time_handle: resources.time_handle,
signal_handle: resources.signal_handle,
clock: resources.clock,
blocking_spawner,
};
// And now put a single-threaded scheduler on top of the timer. When
// there are no futures ready to do something, it'll let the timer or
// the reactor to generate some new stimuli for the futures to continue
// in their life.
let scheduler = BasicScheduler::new(
driver,
handle_inner,
self.before_park.clone(),
self.after_unpark.clone(),
self.global_queue_interval,
self.event_interval,
);
let spawner = Spawner::Basic(scheduler.spawner().clone());
Ok(Runtime {
kind: Kind::CurrentThread(scheduler),
handle: Handle { spawner },
blocking_pool,
})
}
}
cfg_io_driver! {
impl Builder {
/// Enables the I/O driver.
///
/// Doing this enables using net, process, signal, and some I/O types on
/// the runtime.
///
/// # Examples
///
/// ```
/// use tokio::runtime;
///
/// let rt = runtime::Builder::new_multi_thread()
/// .enable_io()
/// .build()
/// .unwrap();
/// ```
pub fn enable_io(&mut self) -> &mut Self {
self.enable_io = true;
self
}
}
}
cfg_time! {
impl Builder {
/// Enables the time driver.
///
/// Doing this enables using `tokio::time` on the runtime.
///
/// # Examples
///
/// ```
/// use tokio::runtime;
///
/// let rt = runtime::Builder::new_multi_thread()
/// .enable_time()
/// .build()
/// .unwrap();
/// ```
pub fn enable_time(&mut self) -> &mut Self {
self.enable_time = true;
self
}
}
}
cfg_test_util! {
impl Builder {
/// Controls if the runtime's clock starts paused or advancing.
///
/// Pausing time requires the current-thread runtime; construction of
/// the runtime will panic otherwise.
///
/// # Examples
///
/// ```
/// use tokio::runtime;
///
/// let rt = runtime::Builder::new_current_thread()
/// .enable_time()
/// .start_paused(true)
/// .build()
/// .unwrap();
/// ```
pub fn start_paused(&mut self, start_paused: bool) -> &mut Self {
self.start_paused = start_paused;
self
}
}
}
cfg_rt_multi_thread! {
impl Builder {
fn build_threaded_runtime(&mut self) -> io::Result<Runtime> {
use crate::loom::sys::num_cpus;
use crate::runtime::{HandleInner, Kind, ThreadPool};
let core_threads = self.worker_threads.unwrap_or_else(num_cpus);
let (driver, resources) = driver::Driver::new(self.get_cfg())?;
// Create the blocking pool
let blocking_pool =
blocking::create_blocking_pool(self, self.max_blocking_threads + core_threads);
let blocking_spawner = blocking_pool.spawner().clone();
let handle_inner = HandleInner {
io_handle: resources.io_handle,
time_handle: resources.time_handle,
signal_handle: resources.signal_handle,
clock: resources.clock,
blocking_spawner,
};
let (scheduler, launch) = ThreadPool::new(
core_threads,
driver,
handle_inner,
self.before_park.clone(),
self.after_unpark.clone(),
self.global_queue_interval,
self.event_interval,
);
let spawner = Spawner::ThreadPool(scheduler.spawner().clone());
// Create the runtime handle
let handle = Handle { spawner };
// Spawn the thread pool workers
let _enter = crate::runtime::context::enter(handle.clone());
launch.launch();
Ok(Runtime {
kind: Kind::ThreadPool(scheduler),
handle,
blocking_pool,
})
}
}
}
impl fmt::Debug for Builder {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("Builder")
.field("worker_threads", &self.worker_threads)
.field("max_blocking_threads", &self.max_blocking_threads)
.field(
"thread_name",
&"<dyn Fn() -> String + Send + Sync + 'static>",
)
.field("thread_stack_size", &self.thread_stack_size)
.field("after_start", &self.after_start.as_ref().map(|_| "..."))
.field("before_stop", &self.before_stop.as_ref().map(|_| "..."))
.field("before_park", &self.before_park.as_ref().map(|_| "..."))
.field("after_unpark", &self.after_unpark.as_ref().map(|_| "..."))
.finish()
}
}